This post examines encounter types and proposes one that you might not have come across: the portable encounter. Encounter types: fixed-location and random Most encounters in published adventures are fixed-location. Enter room 3 and meet the troll that lairs there. Or don’t, and don’t. But if you, as GM, stick entirely to fixed-location encounters, that… Continue reading Portable encounters
Month: July 2020
School of Adventure—Year Three
And so the students at the School of Adventure have completed Year 3, and my older kids have now left the school where the club takes place. Back to the dungeon I decided to go back to the dungeon format for the Year 3 test, with monsters, tricks, traps and puzzles. It seemed to… Continue reading School of Adventure—Year Three
Pick’n’mix race for D&D 5e
I’m keen to develop a version of race in fantasy roleplaying games that doesn’t bake in the notion that people are divided by ancestry into essentially separate groups that differ dramatically from each other. (Later note: in 2021 I ended up doing a number of further posts on this theme. Here is a summary post… Continue reading Pick’n’mix race for D&D 5e